Epic continues to be all-in on AI. In a recent statement to This Week In Video Games, Epic’s executive VP of development Marcus Wassmer clarified the specifics around how the company is using AI for ...
Unreal Engine is spotlighting mobile development in its October free learning drop, with material aimed at getting projects started, optimized, and ready to ship. The bundle also covers realistic ...
Written by multi-award-winning Unreal generalist Tyson J. Butler-Boschma, Founder and Creative Director of Toybox Games Studios, this book addresses common challenges you face when advancing your ...
Unreal Engine 5.8 now supports Microsoft's Advanced Shader Delivery feature for Windows 11 PCs with DirectX 12 GPUs.
Epic recently updated the official documentation for Unreal Engine 5.x, introducing a potentially significant change to how the popular game engine handles shader compilation and the ...
Engine fees kick in "after you succeed"Whether you are an individual developer or a small studio, the scariest thing when ...
Every good story starts with one person alone in a room deciding to try something new. Tim Sweeney was just twenty-one years old when he designed ZZT, the first official game from Epic Mega Games.
A new fan project aims to rebuild Bully: Scholarship Edition in Unreal Engine 5.8, and you can download and play it. The ...
Joe Grantham is a Staff Writer from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With ...